Exhibition

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Haohao
by Ichitaro Masuda

Drawing elements with behaviors generate active images.

Links:

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Structural Collider
by Allan William Martin

An abstraction of architectural organization and structure. Spatial prototypes interact by seeking support within a bubble diagram.

Links: awm

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Timescape
by Ji-Hoon Byun & E.J. Gone

Photographs made from a continious 1 pixel lines captured by a camera.

Links: Phantasian, Gone

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Ortho-type
by Enrico Bravi, Mikkel Crone Koser & Paolo Palma

An experiment in dimensional typography.

Links: Ortho-type

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Acoustic Cartography
by Daniel Rothaug

Experiment in mapping sonic events into a concrete visual language.

Links: Acoustic Cartography, Zum Kuckuck

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min_mod
by Limiteazero

A sound phenomenon represented through a spatial distribution of minimal elements, creating a sensitive environment influenced by the sounds generated in the surrounding space.

Links: Limiteazero

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Life vs. Life
by Justin Bakse & Eric Williams

A two player adaptation of by John Conway's mathematical game of Life.

Links: volcanokit, helveticore

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Chronodraw
by Andreas Gysin

Draw on multiple frames in time.

Links: www.ertdfgcvb.ch

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Getting Away with Murder
by Gabriel Dunne

Software for Papa Roach's "Getting Away with Murder" music video by Motion Theory

Links: Quilime, Motion Theory

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Liquid Liquid
by v3ga

Give pixels the opportunity to express their strength in a scalar field and to mix with liquid metaballs. Use mouse and keyboard to interact.

Links: processing.v3ga.net, 2roqsmuseum

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Ecstasy of Communication
by Lucas Kuzma

Simulation developed to model the expected behavior of a physical sound installation. Both potential and actual network connections are shown.

Links: Machinatus

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D5LV
by Frederik Vanhoutte

Exploring volume and emotional texture with simple generative geometry. Interaction and randomness modify the structure.

Links: W:Mute

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