Libraries. Extending Processing beyond graphics and image, libraries enable audio, video, and communicating with other devices.

The following libraries are included with the Processing software. To add one to a project, select its name from the "Import Library..." option in the Sketch menu. These libraries are open source; the code is distributed with Processing.

Video

Interface to Apple's QuickTime for using a camera, playing movie files, and creating movies.

Network

Sending and receiving data via the Internet through the creation of simple clients and servers.

Serial

Supports sending data between Processing and external hardware via serial communication (RS-232).

PDF Export

Generates PDF files.

OpenGL

Support for exporting OpenGL accelerated sketches. Utilizes the JOGL library.

» Minim

Uses the JavaSound API to provide an easy-to-use audio library. A simple API while still providing a reasonable amount of flexibility for more advanced users.

DXF Export

Lines and triangles from P3D or OPENGL rendering modes can be sent directly to a DXF file.

» Arduino

Allows direct control of an Arduino board through Processing.

» Netscape.JavaScript

Methods for interfacing between Javascript and Java Applets exported from Processing.

Candy SVG Import

This library has been moved to the Processing core code as of version 149. To load SVG files, check out the reference for PShape(), loadShape(), and shape().

XML Import

This library has been moved to the Processing core as of version 149. To load XML data, check out the reference for XMLElement in the extended reference.


Contributions

Contributed libraries must be downloaded separately and placed within the "libraries" folder of your Processing sketchbook. To find the Processing sketchbook location on your computer, open the Preferences window from the Processing application and look for the "Sketchbook location" item at the top. Copy the contributed library's folder into the "libraries" folder at this location. You will need to create the "libraries" folder if this is your first contributed library. Follow the links below for more information about each library.

Contributed libraries are developed, documented, and maintained by members of the Processing community. For feedback and support, please post to the Discourse, for development discussions post to Libraries, Tool Development. Instructions for creating your own library are on the Develop Processing site.

Libraries that are not working with the current version of Processing appear below with light gray text. We're working with the library developers to encourage updates. Non-functioning libraries will eventually be removed.

 



Top Sound

» p5_sc

by Daniel Jones
SuperCollider for Processing, an implementation of many core elements of SuperCollider's client-side language.

» Tactu5

by Alessandro Capozzo
Aids the creation of algorithmic music in real time. Consists of a set of classes focused in defining musical elements, utility classes, and an aggregator.

» jm-Etude

by Daniel Dihardja
Provides functions to communicate with jMusic for easier music composition programming.

» Ess

by Krister Olsson
Sound library that allows sound sample data to be loaded or streamed, generated in real-time, manipulated, saved, analyzed or simply played back.

» Sonia

by Amit Pitaru
Audio library for sound playback and synthesis. Integrates Jsyn and requires a browser plugin for playback.

» Sonia Helper

by Marius Watz
Normalizes and damps the FFT analysis values produced by Sonia. This is built into Ess.

 

Top Import \ Export

» OBJ Loader

Loads .OBJ files into Processing, includes geometry and texture data.

» Collada Export

by Marcus Wendt
Exports 3D geometry and material data in the COLLADA format.

» proSVG

by Christian Riekoff
Exports vector graphics in the .SVG format.

» SimplePostScript

by Marius Watz
Writing vector files in the PostScript format.

» blinkenlights exporter

by ruin & wesen
This Processing library is designed to export sketches to the Blinkenlights BML file format

 

Top Tools

» proDOC

by Christian Riekoff
Generates documentation for Processing libraries from the source code. Requires inserting tags in the comments of the classes, fields, and methods.

» Broadcaster

by Chandler McWilliams
Provides event dispatching and listener management.

» ImageAdjuster

by Dave Bollinger
Performs brightness, contrast, gamma and other such adjustments on images. Contains both high-level and low-level routines, and can be extended via user-defined transformations.

 

Top Hardware Interface

» Most Pixels Ever

by Daniel Shiffman and Chris Kairalla
Framework for spanning Processing sketches across multiple screens.

» NXTComm

by Jorge Cardoso
Allows control of the Lego Mindstorms NXT robots.

» Apple SMS

by Daniel Shiffman
Interface to the Apple Sudden Motion Sensor in PowerBooks (and MacBooks) since 2005.

» Apple Light Sensor

by Martin Rädlinger
Interface to the Light Sensor in MacBook Pro computers.

» Tablet

by Marcus Wendt
Drawing tablet library with access to your pressure, tilt and rotational data.

» JTablet

by Cellosoft
Graphics tablet access for Java applets (while this is not strictly a Processing library, it's extremely useful and easy to interface.)

 

Top Animation

» Shapetween

by Lee Byron and Golan Levin
An easy way to animate elements in a variety of ways.

» gifAnimation

by Patrick Meister
Plays and exports GIF animations.

 

TopTypography / Geometry

» NextText

by Elie Zananiri / Obx Labs
Assists in making dynamic and interactive text-based applications.

» Geomerative

by Ricard Marxer Pinon
Extends 2D geometry operations to facilitate generative geometry. Includes a TrueType font interpreter.

» Vertext

by Michael Chang
Enables drawing giant, detailed typography at high frame rates.

» MovingLetters

by Ilu
Typeface of moving, jittering letters.

 

Top Computer Vision / Video

» GSVideo

by Andres Colubri
Uses GStreamer as an alternative to QuickTime for movie playback and camera capture.

» BlobDetection

by v3ga
Performs the computer vision technique of finding "blobs" in an image.

» reacTIVision TUIO

by Martin Kaltenbrunner
Interface to the reacTIVision vision engine for object tracking.

» Face Detect (Mac)

by Jaegon Lee
Face detection library made with WebCamXtra and the openCV framework. Mac only.

» Face Detect (PC)

by Bryan Chung
Face detection library made with WebCamXtra and the openCV framework. PC only.

» JMyron (WebCamXtra)

by Josh Nimoy et al.
Camera library for motion detection, color tracking, glob distinction, and pixel addressing. Does not require QuickTime or WinVDIG for Windows machines.

» LibCV

by toxi
Grabs video frames from a camera using the Java Media Framework (JMF). Does not require QuickTime or WinVDIG for Windows machines.

 

Top 3D

» OCD

by Kristian Linn Damkjer
The Obsessive Camera Direction (OCD) library allows intuitive control and creation of Processing viewport Cameras.

» surfaceLib

by Andreas Köberle and Christian Riekoff
An easy way to create different 3D surfaces. Contains a library of surfaces and a class to extend.

» P5Sunflow

by Mark Chadwick
Rendering 3D form using Sunflow, a raytracer written in Java.

» Gestalt

by d3 and senor pako
Gestalt is an open structured environment, designed to prototype and develop OpenGL- and Java-based sketches and applications.

» Fog

by JohnG
Simple fog effect for Processing using P3D and OPENGL renderers.

 

Top Simulation / Math

» Physics

by Jeffrey Traer Bernstein
Simple particle system physics engine. No collisions, just particles, springs, gravity & drag.

» AI Libraries

by Aaron Steed
A set of libraries to assist with artificial programming tasks such as genetic algorithms and the AStar algorithm.

» Eliza

by Andres Colubri
Implementation of the classes A.I. bot, Eliza.

» Cell Noise

by Carl-Johan Rosen
Explores cell noise (Worley noise), a pattern generation algorithms useful for animation.

» Oscillator

by taka
Useful for generating series of waves.

» MatrixMath

by Francis Bitonti
Helpful code for matrix operations.

» Cellular Autonmata

by Francis Bitonti
Simplifies making cellular automata calculations.

 

TopGraphic Interface

» controlP5

by Andreas Schlegel
Custom GUI elements with the ability to show/hide and move while the program is running. This library is highly recommended.

» proCONTROLL

by Christian Riekoff
Allows Processing to communicate with control devices like joysticks and joypads.

» Interfascia

by Brendan Berg
Provides a toolkit of standard interface widgets like text fields, buttons, checkboxes, sliders, etc.

» SpringGUI

by Philipp Seifried
GUI library that wraps around the java.awt components.

» MyGUI

by Markavian
Implements buttons, radio button, checkboxes, sliders, and scroll bars.

» ezGestures

by Elie Zananiri
A modular gesture recognition library.

 

Top Compilations

» unlekkerLib

by Marius Watz
Code for STL import and export, Mersenne Twister pseudo-random number generator, a TileSaver class for creating high-res images from OpenGL graphics by tiling the viewport, and for checking line intersection and collision with complex 2D polygons.

» toxiclibs

by toxi
Code for audio (JOAL), working with geometry, image filters, optimized math functions, and more.

 

Top Data / Protocols

» bluetoothDesktop

by Patrick Meister
Send and receive data via Bluetooth wireless networks.

» Yahoo! Search Library

by Daniel Shiffman
Access the Yahoo! Search API directly in Processing.

» SFTP

by Daniel Shiffman
Allows Processing to use SFTP for secure file transfer; uses JSch (Java Secure Channel).

» XBee

by Rob Faludi / Dan Shiffman
Interfaces with Digi's XBee radios.

» Switchboard

by Jeff Crouse
Web services library. Helps in extracting data from services such as Google, Yahoo, Amazon, Del.icio.us, Flickr, and many more.

» proMidi

by Christian Riekoff
Allows Processing to send and receive midi information.

» proHTML

by Christian Riekoff
Allows Processing to take an HTML document and change it from a linear string to a tree structure.

» proXML

by Christian Riekoff
Allows Processing to read and write XML files.

» Google API

by Tatsuya SAITO
Interface to query web pages through Google search.

» oscP5

by Andreas Schlegel
An OpenSound Control (OSC) implementation for Processing.

» MySQL

by Florian Jenett
Facilitates communication with a MySQL database.

» Carnivore

by RSG
A TCP/UDP packet sniffer library for the Processing programming language.

» MaxLink

by Jesse Kriss
Enables communication between Processing and Max/MSP 4.5

» Monomic

by Jesse Kriss
Enables communication between Processing and the monome 40h device.

» Cookie Monster

by Gregory Jordan
Creates and reads cookies from Processing applets.

» UDP

by Stephane Cousot
Enables simple UDP communication, as well as multicast support.

» RiTa.Wordnet

by Daniel C. Howe
Provides access to the Wordnet ontology as well distance metrics.

» xmlrpclib

by Burak Arikan
An XML-RPC library for Processing. XML-RPC is a widely adopted Remote Procedure Calling protocol that works over the Internet.

» EEML Library

by Usman Haque
Extended Environments Markup Language (EEML) is a protocol for sharing sensor data between remote responsive environments, both physical and virtual.

» ID3

by Jorge Cardoso
Allows Processing to read the ID3v1.1 tags from MP3 files.

» QRCode

by Daniel Shiffman
Reads QR Code images, a two-dimensional barcode format.

» Social Networks Library

by Todd Holloway
Contains network library components, but emphasizes tools for selecting subsets and traversing the network.